Announced all'Opening Ceremony, I had occasion to speak in detail of this new class. ..
First, the official website for Diablo III has been updated with two new video High-resolution (attached below), are the trailer and gameplay video on Munk (which means the accuracy Monaco) shown at BlizzCon.
On the official website were also released 11 new screenshots , 4 new artwork , the page in a new region (Borderlands) , page Monaco. Regarding the latter two, has arranged for the translation Hellforge:
Borderlands
From the writings of Abd al-Hazir Dopo il mio incontro con la selvaggia dune thresher (vedi incontro con la Morte Scavatrice, entry 004), uno potrebbe pensare sia naturale che abbia un po' di esitazione nell'avventurarmi tra le terre inospitali intorno a Caldeum. Chiunque abbia messo piede sul territorio giallo sfolgorante delle Borderlands [letteralmente Terre di Confine], e che abbia visto le sue grandi distese di deserto sabbioso e la sua terribile fauna può capire perfettamente la sensazione.
>>>Continua su Hellforge
Monaco
dagli scritti di Abd al-Hazir: L'ultima settimana Autumn Ivgorod had crossed, and the first breath of winter had crept into the air. When night fell and the sun was hidden below the horizon, I felt lucky being able to take refuge in a tavern. As I entered, I noticed a certain tension in the room. Despite the time, was not very crowded, there were only a couple of small groups at tables around the ends of the room. The benches in the middle of the room were empty except for a man.
>>> Continued on Hellforge
Since the information obtained from BlizzCon are so many, I'll summarize them for points.
Diablo III Heroes and Monsters Panel
The Monaco - E 'fast but fragile, a melee fighter in strong contrast with the slow and cruel.
- It 's a holy warrior, use holy magic to defend and attack.
- Her arms are fighting sticks and fist weapons.
- skills can be chained together in different ways to get different combos.
- E 'inspired a monaco East. As for his beliefs include elements such as goddess.
- Skill System will have three branches with an interface that lets you see all three side by side.
- putting 5 points in a skill first level of a branch, not only the ability to unlock the second level of that branch but also the ability of a second level of the other two branches. This is to allow more variety and more choice.
- will be possible again to spend more points in a single skill, and it is precisely in this way that we define the specialization.
- The runes have been disabled by the BlizzCon demo because the skills are still too subject to revisions and changes. The development of the runes will be taken up later in development.
- Monsters Monsters Diablo III will be fundamentally simple, the complexity combining different types of monsters come in groups.
- The monsters are divided into archetypes: member of the swarm (weak, usually melee), Ranged (attacks from a distance), Lieutenant (resurrects and brings up other monsters, applied gold and buff on them), Elite (more resistant and / or stronger), AOE (does damage to areas on a line or a point), Weakener (weakens the enemy, suck the life and mana), Single (has special features: watch, thief, sleepyhead ... ).
Diablo III Open Q & A Panel
- The Town Portal (Portals Citizens) probably will be removed from the game. The developers are working on this topic.
- system will return a Waypoint (teleportation), as in Diablo II.
- The Horadric Cube is expected to return, even if his mechanics are reviewed.
- The quests are the quickest and easiest way to advance your character, and even more fun.
- Gold will run as the principal element of the economy, much better than in Diablo II (the refuge where we find ourselves full of perfect gems and skulls).
- Unlike Diablo II, Diablo III will not be able to see objects of other players in Multiplayer. In order to avoid theft. For example, killing a boss, each player will be able to see only objects to him.
- There will be no Runewords.
- The fund will be really huge sound, some sounds will be taken from Diablo II.
- playable characters from Diablo II almost certainly will come back as a NPC in Diablo III.
- There will be a large number of primary and secondary missions in Diablo III.
- missions will fail. For example, if the time runs out while trying to exit a dungeon that is collapsing failed the mission and die. At other times you fail you fail the mission without dying.
Diablo III Art Panel
- objects will give a better look at the powerful character.
- Heroes have a number of animated 3-fold higher than that of NPC / Mob.
- The dungeon will be very detailed (powder that comes from books and boxes and the like).
- Shadows are realistic and in real time. This means, for example, that if something is down, we'll see the shadow move realistically.
- We can expect very bleak and hostile areas. Blood and mutilated bodies will make their presence felt.
- As in Diablo II, every act will include more areas linked by steps.
- The Dungeon will be huge, much larger to those seen in Diablo II.
Other information leaked from BlizzCon
- There is only one class and the call will be announced next year.
- The fifth grade class will probably already seen in Diablo II.
- The story of Diablo III will be really interesting and far more extensive than that of Diablo II. Each act will be very intriguing.
- In the first act, the story revolves around a cult operating in the vicinity of Tristram, we must attempt to discover who they are and what they want.
- In the second act the story will be focuses on deception, there will be Belial (the Lord of the deception).
Sources: Blizzardplayer , Hellforge, Direct DirecTV
- Day One -
- Friday, Aug. 21 - 20:00 Italian time - Welcome BlizzCon
- Friday, August 21 - 20: Italian 30 hours - Opening Ceremony
- Friday, August 21 - 21: Italian 30 hours - Conference Preview on World of Warcraft
- Friday 21 Agosto - 23:00 ora italiana - Conferenza sugli Eroi e Mostri di Diablo III
- Sabato, 22 Agosto - 00:30 ora italiana - Conferenza sul Battle net di Starcraft II
- Sabato, 22 Agosto - 02:00 ora italiana - Conferenza sulle Classi di World of Warcraft
- Sabato, 22 Agosto - 3:00 ora italiana - Concorsi
- Secondo Giorno -
- Sabato, 22 Agosto - 20.00 ora italiana - Benvenuti al secondo giorno
- Sabato, 22 Agosto - 20.30 ora italiana - Domande e Risposte su Diablo III
- Sabato, 22 Agosto - 22.00 ora italiana - Conferenza sui Dungeon e Raid di World of Warcraft
- Sabato, 22 Agosto - 23.30 ora italiana - Conferenza sulla trama di Starcraft II
- Domenica, 23 Agosto - 01.00 ora italiana - Conferenza sul Gameplay di Starcraft II
- Domenica, 23 Agosto - 03.30 ora italiana - Cerimonia di Chiusura
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